Master Collision Concepts

Let’s break down what happens when objects meet…


Collision

a collision is an event in which two or more bodies exert forces on each other for a relatively short time. Collisions can occur between objects in motion (e.g., two billiard balls hitting each other) or between a moving object and a stationary one (e.g., a car hitting a wall).

Basic Concepts in Collisions

a.Conservation Laws

Two important physical quantities are often conserved during collisions:

  • Momentum (p): Always conserved in all types of collisions (in an isolated system).
  • p=mv

    Total momentum before = Total momentum after

    m1 v1+m2 v2=m1 v1′+m2v2′​

  • Kinetic Energy (KE): Conserved only in elastic collisions.
  • KE=1/2mv2

Types of Collisions

There are three main types of collisions:
  1. Elastic Collision
    • Both momentum and kinetic energy are conserved.
    • Common in atomic and molecular physics.
    • Example: Collisions between gas molecules, or two steel balls bouncing off each other.

    Formulae:

    In one dimension(1D):

    v1'=( (m1-m2)v1+2m2v2 ) / (m1+m2)

    v2'=( (m2-m1)v2+2m1v1 ) / (m1+m2)

    Example:

    Two balls

    m1=1kg    v1=2m/s

    m2=1kg   v2=-1m/s

    v1'=( (1-1)(2)+2(1)(-1) )/(1+1) =-2/2=-1m/s

    v2'=( (1-1)(-1)+2(1)(2) )/(1+1) =4/2=2m/s

  2. Inelastic Collision
    • Momentum is conserved, but kinetic energy is not.
    • Some energy is lost to heat, sound, or deformation.
    • Objects do not stick together.
    • Example: A car crash where the vehicles dent but don’t stick together.
    • Formula:

      m1v1+m2v2=m1v1'+m2v2'

      But:

      1/2 m1v12+1/2 m2v22 ≠ 1/2 m1v1' 2+1/2 m2v2' 2

  3. Perfectly In-Elastic Collision
    • A special case of inelastic collision where the objects stick together after the collision.
    • Momentum is conserved, but kinetic energy is lost.
    • Maximum possible loss of kinetic energy.
    • Formula:

      m1v1+m2v2=(m1+m2)vf

      Example:

      Two Clay balls,

      m1=2kg    v1=3m/s

      m2=3kg   v2=0m/s

      vf= ( 2(3)+3(0) ) / (2+3) =6/5=1.2m/s

Coefficient of Restitution (e)

Defines how bouncy a collision is.

e=Relative Velocity After Collision / Relative Velocity before Collision =v2'-v1' / v1-v2

  • 𝑒=1 : Elastic
  • 0 < e < 1 : Inelastic
  • e=0 : Perfectly In-elastic

Dimensional Collisions (2D Collisions)

When two bodies collide in 2D or 3D, momentum is conserved in all directions (x and y axes).

Conservation of momentum:

In X: m1v1x+m2v2x = m1v1x'+m2v2x'

In Y: m1v1y+m2v2y = m1v1y'+m2v2y'

These are often solved using vector components

Energy Loss in Inelastic Collisions

The kinetic energy lost:

ΔKE = KEinitial-KEfinal

For perfectly inelastic collision:

ΔKE = 1/2 m1v12+1/2 m2v22 - 1/2 (m1+m2)vf2

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